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Wonderful Worlds Mods ([personal profile] wonderful_mods) wrote2012-06-08 11:26 pm

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Player


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Character


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Source: (If a canon character, put their canon and (OU), for AU put canon and (AU), and for OCs put "Original Character"
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Canon Point: (Where in their story are you taking them from?)
History: (For OU characters, a link will suffice. Otherwise, please go into reasonable detail about your character's background, including important events. Additionally, if you're applying as a Player or a Reaper, but your character didn't die in canon, feel free to make something up and put it here for reference.)
Personality: (There is no required length, but please go into heavy detail, backing it up with canon when possible. Really pick the character's brain for motivation and so on.)
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Entry Fee: (Players Only. Other types, write N/A. The Entry Fee must include all of their supernatural abilities, as well as their most important thing. If that thing is actually a person, as in an appable character, please find a workaround, be it memory loss or some other creative solution.)
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vexed_snake: (Smug with Deck)

Takeshi Asakura | Kamen Rider Ryuki | Unreserved

[personal profile] vexed_snake 2012-11-18 06:14 pm (UTC)(link)

Player


Name: Airdra
Personal Journal: [personal profile] hyper_air_dragon
Contact Info: Email at airdra400 at yahoo dot com or [plurk.com profile] Airdra
Timezone: Central
Characters Played: None

Character


Name: Asakura Takeshi
Source: Kamen Rider Ryuki
Type: Reaper

Canon Point: His canon point is midway through episode 50 of the TV series, following his death after being gunned down by the police.

History: Wiki link is a go.

Personality: Put as simply as possible, Asakura is a terrible excuse for a human being. No other Rider revels in the Rider War quite so much as he does. His complete lack of compassion has led the other Riders on occasion to wonder if he might actually be a monster himself. He kills the other Riders with no remorse, and any time he is called out on his behavior, he laughs it off.

Asakura lives only for himself and his own pleasures, and he enjoys nothing more than fighting and causing pain. He frequently feels “vexed,” and the best way to burn off those vexations is to engage in various acts of destruction, whether or not it’s against others or, in some cases, even himself. When he is incarcerated, he will engage in various self-destructive behaviors such as beating his head against the bars of the cell just so he can try to work out his vexation. On another occasion, a reporter has found him injured and hiding out in an alley. He’s too weak to do much, but he asks her to beat him with a nearby pipe so that he can feel something. In a pinch, his own pain will work just as well as the pain he can inflict upon others. At times, Asakura’s rage towards his vexations seems to be more of an existential thing than anything else, as though he exists through destruction. He only feels alive when he is engaged in some act of violence or another.

Asakura's determination to keep on fighting carries over to extremes. Riders can only stay in the Mirror World for a limited amount of time, at which point their armor and bodies will start to break down. During a fight with Ryuki and Knight, Asakura pushes this to its limits, exhausting himself greatly. When the three of them finally emerge from Mirror World, he still won't let the fight go, chasing after the other two Riders with a length of pipe until he passes out in the middle of things. He will literally fight until he drops.

One thing Asakura is bad at is maintaining positive personal relationships with others. He has no close personal ties with anyone or anything. His family? They’re out of the picture, because he killed them. When he was thirteen years old, there was a terrible house fire that claimed the lives of both of his parents and, he thought, his younger brother, Akira. The fire was entirely Asakura’s fault, and it was started with the specific intent to kill his family because they annoyed him. Akira’s name was changed and he went to live elsewhere, leaving Asakura to think he was dead. Eventually, the brothers are reunited. Asakura has Venosnaker eat Akira, finishing the job of getting rid of his family. He laughs off anyone’s attempts to bring up any of the lies he fed everyone involved in setting up that meeting—there’s no guilt. He doesn’t seem to need other people outside of the entertainment they may be able to provide him, and he’s the sort who is rough on his toys.

Despite this, he can tolerate and work with other people for short periods of time if he has to. This works out better if he thinks they have similar goals--bigger and better fights--or if the other party has done him a favor. In one instance, when he's on the run from the police, he's helped out by Ren, Kamen Rider Knight. Ren helps Asakura by providing a getaway car and then later blowing up said car in an attempt to help Asakura fake his death. After this, Asakura's shown to be a bit more tolerant of Ren (i.e. hanging around him and only hitting inanimate objects with a pipe while he's bored and not hitting Ren), even going so far as to permit him to fight Ryuki without trying to take over despite wanting to kill Ryuki himself. He's also capable of being somewhat hospitable; when Kanzaki shows up to speak with him about fighting other Riders, Asakura's actually polite enough to offer him some food. Kanzaki's the one who gave him Ouja's power, and he can respect that.

Asakura can at times be very sly, and he knows how to tell people what they want to hear. When he’s incarcerated and separated from his Advent Deck, thus rendering him powerless, he still manages to escape from jail using his wits. This takes some doing, considering at this point in his confinement, he is very heavily restrained. The lawyer that’s been assigned to him is remarkably naïve, and Asakura’s able to play the man’s earnest desire to serve his client well into a successful escape. He tricks the lawyer into bringing him his personal effects inside the cell, which allows him to overpower the lawyer, switch clothing with him, and simply walk out of the prison.

In another instance, the time he killed Akira, he’d been wounded after a battle and wasn’t in very good shape as he hid out and tried to care for himself. A reporter who had been working on his story found him, and he was able to talk her into arranging a meeting with Akira. She’d revealed that his brother was still alive, and he was clearly surprised by this. He claimed that perhaps seeing his brother might be the only thing that could change or otherwise help him. He also said that he had risked his own life to save Akira’s the night of the fire, and he expressed great relief that Akira really had survived. He tells the reporter exactly what she wants to hear in a very convincing manner, and this allows him to carry out his true plan of finishing off his family.

This is not to say Asakura is a master manipulator. He can’t maintain a façade for long if he keeps becoming vexed. If it seems as though his manipulation is working, then he will force himself to be patient enough to see things through to the end. When it seems his plans are for naught, he’ll quickly spiral into out-of-control rage. Failure isn’t something he tolerates very well.

When his lawyer, Kitaoka, fails to prove him innocent, this causes Asakura to carry a huge grudge that sticks with him throughout the series. Kitaoka quickly becomes Asakura’s primary target, even though his continued targeting of the other man makes him rather predictable and easier for the police to recapture. He also knows Kitaoka won’t fall for any of his attempts at verbal manipulation, which means he won’t even try that on the lawyer.

In a fight, he’s not very tactical. He prefers using raw power to win, and he is very much a brawler. He does have a Steal Vent card that allows him to steal the weapons of another, but the only time he ever uses this is to disarm an opponent—he won’t adapt to another’s weapon and is comfortable enough with his own. This limits his potential strategies, which usually just boil down to “hit the other guy harder than he’s hitting you.” There’s no real sense of style to Asakura’s fighting; he just goes with whatever option he thinks will cause the most damage and give him the most pleasure. He’s pretty unstable, and it’s not really hard to just get him to go completely wild.

Asakura is a fearsome opponent in part because it seems like he has nothing to lose. He is close to no one and is fighting for no reason other than to fight. He alone out of all the Riders in the Rider War seems to revel in the very act of fighting. He doesn’t seem to fear injury or death in the slightest. He’s also aware that people find him unstable and intimidating, and he’ll use that to toy with his opponents. Toying with them in such a manner seems to be a source of great enjoyment for him.

He does what he wants when he wants. Although he generally quite enjoys fighting, he’ll set that aside for the moment to take care of his needs. On one occasion, he’s being challenged to a fight, but he’s sleepy…so he calmly refuses, rolls over, and goes to sleep right where he is. He’s totally unaffected by the other party’s anger towards him and is clearly unworried enough to go to sleep. If the other party had pressed the issue, it's likely Asakura would have revived, beaten the other into a pulp, and then gone to sleep like nothing at all had happened.

Abilities: Without any special powers, Asakura’s one true love, his most favorite past time, is fighting. This is not to say he’s actually practiced in any particular school of combat. He’s a straight-up brawler, and his style is wild and unrestrained. He will literally fight until he drops. He’s got a high tolerance for pain, and he is incredibly persistent.

With his special powers, Asakura has the ability to use his Advent Deck to transform into Kamen Rider Ouja. He requires a reflective surface in order to do so. Holding his Deck up to said reflective surface will cause a transformation belt to appear around his waist, at which point he may slot in the Deck and become Ouja.

He also requires a Contract Card for a Mirror Monster in order to properly transform. Asakura can transform into Ouja without the Contract Card, but it would be a Blank Form--still able to cause a bit of damage to a normal human, but vastly inferior to a Rider properly bonded to a Mirror Monster. His monster, Venosnaker, is a giant purple cobra that provides the thematic elements of Ouja's suit. With the Contract Card, Ouja can summon Venosnaker from any reflective surface.

Ouja is unusual among the Riders of his world in that he has contracted with multiple monsters, a result of his taking that which belonged to Kamen Riders Gai and Raia, whom he defeated. He possesses Contract Cards for Metalgelas (a rhinoceros monster) and Evildiver (a manta ray monster) in addition to Venosnaker's. They may also be summoned from any reflective surface just as Venosnaker might be, and if Ouja uses a Unite Vent card, he can fuse the three monsters into a creature called Genocider.

Ouja's other cards include:
- Sword Vent: Summons a sword reminescent of Venosnaker's tail
- Strike Vent: Summons Gai's rhinoceros-themed weapon
- Swing Vent: Summons Raia's whip
- Steal Vent: Takes another Rider's weapon

There is also a Final Vent card for each of the Contract Monsters and Genocider, which allows Ouja to execute a finishing attack in tandem with the chosen monster.

Entry Fee: N/A

Starting Pin: I don’t think he gets one because he’s coming in with powers?

Samples: I’ve got a post with him in Mayfield here and a meme thread here.